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Above you can see a 360 view of the chair we made in Maya. We learnt about using references in Maya and how to make a 2D object into a 3D object.
At the start I had a lot of trouble aligning the images to each other so the chair I was modelling could have a reference from every angle rather than always having to move 1 image. I will probably keep this in mind in the future when I want to recreate a 2D image into 3D.
We used a lot of new tools in this task such as bridge, connect vertexes and the create loop tool. I had a lot of trouble using the cutting tool which was the one I normally used when making models and ended up using the create loop instead for the chair. This helped with both efficiency and accuracy.
Not only that, I also learnt about what the keys 1, 2 and 3 did in the program. 1 is to make all the edges hard while 3 smooths everything down completely. However, 2 is a good middle ground for the chair. This makes the chair seem more organic and less Lego like.
Most importantly, we learnt how to animate a turntable, export a video or an image sequence and then importing it into premier pro for a reel. Which resulted in the above video.
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